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2026-07-03.log
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<ArneBab>sneek: later tell dthompson: would propagators + goblins be a good match for a status portal UI? Something like a team overview where you need consistency but at the same time want minimum latency (⇒ waiting only on actual dependencies ⇒ causal ordering ⇒ vector clocks). <ArneBab>sneek: later tell dthompson: for example a list of team mates with health bar and current activity (so no two people start healing the same person)