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2026-05-19.log
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<kestrelwx>Hahaha, more than a second for 10000 values. <dthompson>I would expect more throughput than that, even if performance ultimately will still not be very good <dthompson>if you're still calling from js to scheme I imagine the procedure call overhead is the killer as it allocates a scheme vector for each call <kestrelwx>Yeah, it's just bad. With your code I have 0.69s for 90k floats. <kestrelwx>Oh, I've had made a mistake. I now get 7.7s for 1 million floats. <dthompson>are you copying one byte at a time or one float at a time? <kestrelwx>In Chromium 1 million float completes in 3s with this vs 0.45s for your code. <kestrelwx>Well, I probably won't need bulk for this jam anyway, so this is probably fast enough. <dthompson>what code of mine are you comparing this to? that old webgl gist I made? <dthompson>it's been awhile, I don't remember what I did