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2026-05-13.log
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<sneek>Welcome back dthompson, you have 2 messages! <sneek>dthompson, ArneBab says: since rnrs isn’t optimized like core stuff, but it’s often similar, would "optimize rnrs where it needs the same approach as core stuff" be a good starting task for people who want to improve Guile? <sneek>dthompson, ArneBab says: that could also benefit Scheme as a whole, because it would nudge people towards writing more portable code. With experience many will converge on using the fastest patterns. <dthompson>sneek I really wish you were more channel aware <dthompson>aaaanyway, what I wanted to say, before sneek interjected... <dthompson>also, since I've mentioned it everywhere but here lately, the lisp game jam starts on friday! <dthompson>and since the game jam is about to start, it's a good time for a new hoot release! <fantazo>dthompson: oh just saw this game jam. never wrote a game in lisp. <dthompson>it's an interesting experience, in scheme or otherwise <fantazo>dthompson: hmm. previous game jams in other languages were mostly disappointing to me. not getting stuff done in time. <dthompson>time management is the biggest challenge in a jam <dthompson>I failed at many jams before ever submitting something <fantazo>still suffering from burnout also does not help me. getting interested in anything to do something is hard for me currently. for me is 99% of stuff in some way or another "pointless" to do. <fantazo>but today I got a little bit of motivation to at least get one book about game dev from the library. <dthompson>it's amazing anyone finishes a game at all. they're hard to make. <dthompson>jfred: you will find your name amongst the diamond supports list. tyvm <fantazo>dthompson: it doesn't help either when you are kicked out of your community around the time where you have the burnout and the whole AI hype shits on what was your "craft". <ArneBab>What’s the command I need to build code that worked in hoot 0.8.0 with guild compile-wasm? <ArneBab>old call: guild compile-wasm --bundle -g runtime-modules -o repl.wasm repl.scm <ArneBab>new call: hoot compile --bundle -g0 -o repl.wasm repl.scm <ArneBab>ANd I get the error: "No run-time module registry; recompile with -g"> <ArneBab> 3. #<&source file: "hoot/errors.scm" line: 95 column: 22> <ArneBab>fantazo: burnout sucks :-( I wish you strength to get through that! <ArneBab>(and how writers regained the confidence to practice the craft they love) <jfred>ArneBab: oh that's really good <ArneBab>dthompson: the fix is to replace -gruntime-modules by -fruntime-modules …