IRC channel logs
2025-03-04.log
back to list of logs
<jfred>I like the Jobs quote, and even now it's a useful definition to have. When trying to explain Goblins to a friend that mostly does Python we realized that he didn't think of OO programming in the message-passing way at all, and was getting confused when I was talking about "sending messages to objects" <jfred>mala: it's akin to context collapse, though perhaps unavoidable when you're trying to be highly public :) <binarydigitz01>Hey everyone, after a lot of time, my pr has been accepted and guile goblins has been updated to 0.15! <andreas-e>binarydigitz01: Nice! Was there a particular reason for the "lot of time"? (I am just asking, because Guix has the reputation of taking too long to integrate patches :)) <dthompson>binarydigitz01: awesome!! thank you for doing this! <binarydigitz01>andreas-e: The PR had been sitting for 3 weeks now, nixos also takes a lot of time accepting PRs unfortunately <garbados>hey, if i'm running hoot, and i get "Unbound variable: compile-file" what does it mean? <garbados>invocation: `guild compile-wasm -o www/goblins.wasm guile/goblins.scm` <dthompson>I'm not sure why you'd see this error but compile-file is a procedure that is called by 'guild compile-wasm' <dthompson>garbados: that stacktrace indicates that something is very wrong with your environment <dthompson>all those warnings of "incompatible bytecode version" mean you are not loading the things you intend to be <dthompson>I can't say what exactly is wrong with your setup, but you're trying to load guile bytecode that is incompatible with the version of guile you are running <ridley>I was reading the CapTP documentation last night and am a bit confused <ridley>There's the reference counter for garbage collection <ridley>Is that per object or per object per Vat-Vat connection? <dthompson>ridley: there's no concept of a vat in CapTP. a CapTP session is a bidirectional connection between two peers, and the garbage collection applies to each session. <dthompson>each session keeps import/export tables and one side can tell the other "hey I'm done with id 5 now" and whatnot <ridley>I see. I think at first I thought it would destroy the local object when the count hits zero but it sounds like it's more about session resources. <dthompson>in goblins, the local object being gc'd is what triggers captp gc <ridley>so if my local car has a reference to a remote steering wheel when I gc the car locally it'll trigger the captp gc on the wheel? <ridley>ohhh I think I was thinking about it backwards <dthompson>once the remote reference is collected we tell the other side of the captp session that we are no longer using it <ridley>Sorry, just making sure I've got this right: Local gc triggers captp gc. In addition, captp gc can trigger local gc, but only if that object has no other remote references AND is no longer references locally <ridley>okay great now I think I've got it