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2025-01-07.log
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<dthompson>I haven't gotten far into reading it but this looks *great* <dthompson>will hopefully have some more time to read it in full this evening <dthompson>right now I am refactoring our wip websocket netlayer and improving guile-websocket as a result. gettin' there... <jfred>looking forward to native spritely apps talking to browser spritely apps over websockets <dthompson>we were actually shown an interesting demo today by jessica <dthompson>the goblin chat demo running on hoot, two browser tabs talking to each other. requires a relay because you can't run a websocket server in the browser but it worked!! <dthompson>consider this a teaser announcement for fosdem ;) <dthompson>pretty interesting trying to adjust my guile websocket client to be something that can easily sit behind an abstraction that uses the web api when compiling on hoot