IRC channel logs

2024-05-23.log

back to list of logs

<jfred>cwebber: Hey now I see actormaps in there :P
<jfred>Hm. Should I be able to use atomic boxes in hoot? https://paste.debian.net/1317819/
<jfred>It seems to be re-exported in (hoot primitives)...
<jfred>ah I suppose if this is single-threaded then atomics aren't needed, and I see now there's (hoot boxes)
<jfred>oh lol and (hoot atomics), that's what I was looking for
<cwebber>:)
<jfred>I've got the weirdest dang bug with the game I'm working on... I added code to spawn a projectile, and my game crashes with an arity violation somewhere but only *after* successfully drawing the projectile in the draw loop ๐Ÿคจ
<jfred>I'm glad I can see that it's an arity violation in the console at least, but having trouble finding where it is ๐Ÿ˜…
<dthompson>yeah I wish we had proper backtraces...
<dthompson>time to add some debug prints!
<cwebber>o/