IRC channel logs

2024-04-30.log

back to list of logs

<dthompson>ACTION gets to work on today's goodies
<dthompson>guile hoot 0.4.1 has been released! 🎉 https://spritely.institute/news/guile-hoot-v041-released.html
<dthompson>in which *many* bugs, some quite longstanding, are now fixed
<dthompson>🦉 hoot hoot
<jfred-linode>I love that even these minor releases have nice art
<jfred-linode>also ooh I like that you have a game jam template repo now
<dthompson>I was actually surprised by the art! I told wobuffet "don't worry about making art, it's just a bug fix release" and then after I drafted the release announcement I got sent this awesome art
<dthompson>I'm hoping the game jam template entices some new people to try hoot 🤞
<dthompson>and while we're not ready to say too much about this yet, I will share that we've made some great progress internally towards getting goblins running on hoot
<jfred-linode>it might entice me to try it if I can find the time - the only game dev I've ever done was making some small flash games back in high school and having a starting point makes it feel more approachable
<dthompson>and a lot of the bugs fixed in this came from that effort
<jfred-linode>and great to hear about the progress :D
<dthompson>I posted to the jam forum specifically about the game template https://itch.io/jam/spring-lisp-game-jam-2024/topic/3713915/guile-hoot-game-template-repository
<cwebber>\o/
<cwebber>wobuffet is so cool
<cwebber>makes all our stuff look good
<cwebber>and this version of Hoot is so cool!
<cwebber>(define-module ...)!!!
<cwebber>I mean for #:pure stuff only so far but STILL
<cwebber>we're on our way to "the same code runs on the desktop/server as does in the browser"
<cwebber>which is big
<dthompson>define-module in action https://gitlab.com/spritely/guile-hoot-game-jam-template/-/blob/main/modules/dom/document.scm?ref_type=heads
<dthompson>things are starting to come together!
<cwebber>wow I actually hadn't looked at the game jam template I'm not gonna lie
<cwebber>and I somehow missed that it has a breakout clone
<cwebber>lol
<cwebber>amazing dthompson
<dthompson>how dare you! :P
<dthompson>not look at *my* game jam template
<dthompson>it's okay, all part of the delegation you're trying to do ;)
<cwebber>;)
<jfred-linode>same code on the server and in the browser is very exciting. JS folks won't have all the fun there anymore :P
<cwebber>indeed!
<dthompson>yeah being able to re-use parts of the backend code on the frontend will be really nice
<dthompson>I know it makes things like complex client-side form validation easier
<dthompson>and with sxml you could also easily re-use page rendering code
<nanomonkey>wHoot! wHOOT! You all are making so much progress on Hoot. Exciting.