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2024-04-16.log

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<cwebber>TZAG!
<cwebber>how's #spritely
<cwebber>ACTION is awake early today
<cwebber>o/ dthompson
<dthompson>cwebber: 👋
<cwebber>we're really close, looks like Goblins release will happen tomorrow or Thursday
<cwebber>working on the blogpost text now
<dthompson>\o/
<dthompson>on the hoot side, we're starting work on a bug fix release
<cwebber>tsyesika: I guess there haven't been any changes to ocapn stuff
<cwebber>which leads us to the curious thing where for once we might *not* do a Racket release of Goblins at the same time as the Guile one, huh?
<dthompson>oh that's interesting
<cwebber>heh it's funny the parallel conversations happening in #systemcrafters to what we're dealing with in the Goblins + Hoot integration effort
<dthompson>lol yeah
<daviwil>We're Hooting it up!
<daviwil>That should be the tagline, "Hoot it up"
<dthompson>no shortage of potential taglines for hoot!
<dthompson>I'm going to a PSA about reducing GC churn called "give a hoot, don't pollute"
<tsyesika>cwebber: yeah I don't think racket needs a version bump
<tsyesika>we should specifically call that out in the post though
<tsyesika>s/post/blog post/
<cwebber>Sounds good tsyesika
<cwebber>dthompson: https://m.youtube.com/watch?v=3Oj9Q9UL1Wc
<dthompson>oh yeah I love this one!
<cwebber>my favorite part of that video is when Woodsy winks with his pupil in the most cursed way possible
<cwebber>just literally scaling the pupil object, lol
<cwebber>dthompson: I hear that GC *can* go too far though https://www.youtube.com/watch?v=QplvsYHmq_s
<dthompson>😱
<dthompson>cwebber: went back to see the pupil winking. very cursed!
<cwebber>:)
<Zarutian_iPad>h'lo
<Zarutian_iPad>sneek, botsnack.
<sneek>:)
<dthompson>today was a good day for hoot bug fixes. many small issues taken care of.
<cwebber>\o/
<cwebber>wip-fixie https://gitlab.com/spritely/guile-hoot/-/commit/756c7e4a752f57b827c19e87a6b336f945a09c5c
<cwebber>🚲
<dthompson>lol you can thank wingo for the branch name