IRC channel logs

2023-10-16.log

back to list of logs

<dthompson>Guile Hoot 0.1.0 has been released! https://spritely.institute/news/guile-hoot-v010-released.html
<jackhill>🎉 congratulations!
<dthompson>jackhill: thanks :)
<ekaitz>dthompson: so... i should use it for the jam?
<cwebber>ekaitz: you definitely can... though it might be more challenging than we might like before the FFI inclusion :)
<cwebber>but I wouldn't mind seeing what you could come up with using Hoot ;)
<ekaitz>hehe
<ekaitz>i don't know if i'm ready :)
<ekaitz>but i may try
<dthompson>ekaitz: you could scrape by using it for the jam. my recommendation: scheme does all game logic, javascript does the rendering. for a game without a ton of objects in it, should work okay.
<dthompson>as cwebber noted there's no ffi yet. once we have that it will be possible to do a lot more.
<ekaitz>it might be ok with js for the rendering
<ekaitz>I think I can do that
<dthompson>calling scheme from js will be a lot cheaper than calling js from scheme.
<ekaitz>good, when will the jam start?
<dthompson>ekaitz: the 20th.
<dthompson> https://itch.io/jam/autumn-lisp-game-jam-2023
<ekaitz>great!