***Raimondii is now known as Raimondi
<lispmacs>hi, using GOOPS, can I have the initial value of one slot be calculated from the initial value of another slot in the same class? <lispmacs>hi, using GOOPS, can I have the initial value of one slot be calculated from the initial value of another slot in the same class? <daviid>lispmacs: if not i the class definition, yu can definitely add an initialize method <daviid>lispmacs: in the manual, look for (define-method (initialize (object <object>) initargs) ...) [and 'play' with it till you're happy ... you'll need to call (next-method) inside your specialized intilize methods ... <daviid>lispmacs: I'm a bit curious about why you wan't/need to do this though, saying this so you think twice about design ... <lispmacs>daviid: so, i have game object that needs to store a "health" value and then a "maximum" health value <lispmacs>currently, I set both values at instance creation <daviid>these seems independent to me, are they not? <lispmacs>at instance creation, I just want to be able to specify maximum-health, and then health is set to that <lispmacs>of course, it can be damaged, resulting in lowering of health, but not maximum health <daviid>and then along the game, which one gets altered? <lispmacs>only health gets altered during the game, maximum health stays the same <lispmacs>(though of course I might change my mind on that at some point) <lispmacs>the point is when I create an instance, I only want to have to specify init value for maximum health <lispmacs>because health will always start off at maximum <daviid>I see, then you would write an intialize method indeed <daviid>here is an example of such initialize method: ***fibratio` is now known as fibration
***chrislck is now known as chris-T
<lispmacs>Hi, I want to be able to implement a GOOPS class with dependent slots, i.e., one slot initializing to a value based on what another one is set at <lispmacs>do, I'm trying to figure out how to write `initialize`, but to be honest having a little trouble digesting the info manual on GOOPS MOP. <lispmacs>is there perhaps a tutorial or something that might be helpful?