***mejja_ is now known as mejja
<guile-guest4>when execute make command, i got an error: "ld: symbol(s) not found for architecture x86_64" <sneek>Welcome back amz3, you have 1 message. <sneek>amz3, davexunit says: I don't have much built-in for 3D yet but there is no limitation to using only 2D. it's OpenGL after all, where 2D is just a special case of 3D. <roelj>Because the compiled Guile objects are in the ELF format, does that mean we can link with it in other languages? <roelj>Ah.. not because Guile implements its own linker and loader. <roelj>Would that change some time in the future? <dsmith-work>roelj: Eventually (and wingo seems to be working very hard on this) guile will be compiled to native machine code. <bavier>roelj: the procedure calling conventions are different. <roelj>bavier: So, would it be possible to access/call a function in a .go object from a foreign language? <roelj>You'd probably need libguile <bavier>why does the guile website still list 2.2.0 as the latest release in the 2.2.x series? <OrangeShark>bavier: looks like the download page was never updated, just the announcement was added. <daviid>bavier: the web site is generated from scheme code, anyone can clone it, patch and send an email with patch(es) attached <bavier>does anyone know of an implementation of bagwell's VArray datastructure?