<rekado>I have been collecting a few annoyances with snakemake, but I don’t know if it’s feasible for me to improve on those things.
<rekado>there are a few annoyances with GWL, too (mostly due to Guix performance problems), but I think I can fix those without too much work.
<rekado>one thing that turned out to be problematic is how strongly workflow languages are tied to files.
<rekado>file-based inputs and outputs makes things easy, but sometimes you just want to do without serialization and deserialization and pass memory blocks around
<rekado>but the biggest issue I have is lack of users. PiGx doesn’t use the GWL, which means that any work on the GWL is on top of the work I already do. Don’t really have enough time for that at the moment.