<joolean>Asked this earlier, but you're likely to know - I'm gently poking at the ECMAscript implementation, and it looks like "new Object();" doesn't quite work. It fails to compile to tree-il with "ERROR: unrecognized tree-il ((toplevel Object))" <joolean>(or rather, I guess it fails to compile to bytecode) <joolean>The thing is, that looks like a valid form <drichards>I get an assembler error on: CC libguile_2.0_la-vm.lo ***logicmoo is now known as dmiles
<Chaos`Eternal>is there some library doing ip address calculation for guile? <nalaginrut>wingo: hi wingo, where's the current official guile-zeromq repo? I'm going to use it in Artanis, so I may help on it <nalaginrut>it was on gitorious, obviously it's not usable now <civodul>nalaginrut: the gitorious.org repo URLs remain valid, except that you need to prepend "www." in front of them, IIRC <nalaginrut>civodul: I mean a maintainable one, gitorious is read only now, no? <nalaginrut>civodul: I mean I could help to maintain guile-zeromq because I'm going to use in my work, so if wingo didn't create a new official repo, I would like to maintain it on github <civodul>nalaginrut: i think you can start, and wingo and everyone will probably thank you for taking care of it :-) <amz3`>paroneayea: did you snarf guile https client? <amz3`>I mean extract it from guix into a standalone library <amz3`>I could use python for my current task, but... but... <paroneayea>amz3`: I wrote a patch for that, but it was before the new custom i/o ports fixes <paroneayea>amz3`: I haven't had time to patch it to use the cusom binary i/o ports yet... <amz3`>paroneayea: where is the patch? <paroneayea>though I won't be able to help/advise much until next month. <paroneayea>davexunit: I heard you say recently that godot was looking at adding C# support, which would be nice to bring developers toward using Godot over Unity <paroneayea>so Guile could maybe be added, if someone cared to take the time <paroneayea>someone not being me, and probably not you, but interesting to know they seem open to other languages now :) <davexunit>yeah before they were definitely not open to other languages <davexunit>they were well embedded (heh) in the DSL camp <paroneayea>davexunit: I think realizing that they could capture a huge market via C# probably helped <sapientech>we all talked a bit about website development with guile earlier, and haunt was concluded to be preferred. Just curious why no one mentioned tekuti <paroneayea>sapientech: I've never looked at tekuti is the simple reason I haven't :) <paroneayea>sapientech: I think you also said you wanted static export, and iirc tekuti runs as a process <sapientech>paroneayea: static is not necessary, just noticed that is what haunt does :) <sapientech>just to be clear: if i want to make a site that has any dynamic components, haunt cannot do this? <paroneayea>sapientech: if you want dynamic components, Guile already ships with a lot of useful things in its web module <paroneayea>sapientech: if you use (ice-9 match) and split the URI, you have a controller dispatcher; if you use sxml, you have templates <paroneayea>sapientech: some things are not there, including cookies and sessions and a nice form building utility, though I have those in Pubstrate and will probably be releasing a separate library named something like guile-webutils shortly <paroneayea>sapientech: feel free to snarf from Pubstrate, it's GPLv3+ :) <sapientech>paroneayea: since your a web guy i can see youve checkout what guile has to offer :) <sapientech>a few things if possible: a server backend for a few mobile apps, and a website that shows voting history of local officials <sapientech>tryna increase the voter turnout for non-pres races :) <sapientech>paroneayea: okay cool and looks like youve been doing some work on postgres integration. that is what you are using for your backends? <paroneayea>sapientech: heh, I did do some work with guile-squee, and I will probably eventually use it for pubstrate <paroneayea>in the meanwhile, I am doing the nearly-worst-thing-possible and just using gdbm :) <paroneayea>because I didn't want to work on guile-squee and pubstrate at the same time I was running up to this deadline <paroneayea>sapientech: cool. There's a script you can run like: <paroneayea>you will want to run the "configure" subcommand first, then "run" <sapientech>OrangeShark: fixed as in it runs successfully, but there are still warnings i have to figure out <OrangeShark>okay, I remember last time you posted, it looked like the problem was you listed a source file twice in Makefile.am <sapientech>OrangeShark: yeah that would be related to why i was getting the "just saved this file" error <sapientech>for now its just writing it twice, so im looking for a way to fix that :) not super high priority rn though <paroneayea>sapientech: my main recommendation on how to get started with guile + web stuff: <paroneayea>the web section itself contains a tutorial in the last section :) <paroneayea>go through that tutorial, then work your way back.